Built for US & Japan players

Small teams,
every phone.

We partner with developers to publish polished casual and hyper-casual games to the US and Japan T1 markets.

Publishing, done right

Everything between build and players

One partner for the messy middle of publishing.

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SDK & live-ops

Monetization, analytics and live-ops tooling so titles keep performing post-launch.

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Market expansion

A playbook that scales from US/JP to additional T1 regions as you grow.

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Chart ambition

We set realistic rank targets and build the plan to hit them.

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Analytics that matter

Cohort, LTV and retention dashboards built for casual-game decision making.

Titles

Made for players

Casual, puzzle and hyper-casual games live on T1 storefronts.

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Rhythm

Beat Bounce

Rhythm tap game synced to upbeat tracks.

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IdleCasual

Hatch Hero

Collect and evolve critters in a gentle world.

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PuzzleCasual

Block Bloom

Relaxing block-blast puzzle with daily challenges and global leaderboards.

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MergeCasual

Cat Cafe

Merge and care for cats in a calm pastel world.

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Casual

Stack City

Layer blocks into a skyline in this zen builder.

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PuzzleCasual

Planet Pop

Tap planets to clear orbits in this calm puzzler.

View all products โ†’
In their words

Real partner wins

โ€œNaverton Trade LLC took our prototype from zero to US Top-50 casual in six weeks. The launch playbook just works.โ€

โ€” Studio Founder, casual puzzle

โ€œFrom soft-launch to global in record time, and the live-ops never stopped.โ€

โ€” Studio Lead, hyper-casual

โ€œTheir JP localization and live-ops doubled our LTV versus our previous self-publish attempt.โ€

โ€” Producer, sim games

Want real players?

Tell us about your game and weโ€™ll show you the fastest route to players.

Get the plan